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I hope I'm not offending anyone by making this thread.
Making this thread so other threads don't get hijacked about this subject.
Scheck has talked about this on the FB page and now in Geograd's thread ( http://www.airsoftsniperforum.com/32-general-sniper-talk/9824-want-know-your-max-distance-8.html ) and I would like to know more about the subject.
Quote from Scheck:
I've heard similar statements here in Denmark. Guns with a shorter barrel and heavy BBs gets a better output (higher joule and effect down range).
No I don't have any facts to back me up. That is why I've made this thread. To hear what others think and maybe someone has facts and wants to share.
About your little "trick" Scheck. Here in Denmark more and more fields are going to rate a gun by its joule output, with the BB weight you are going to use and the hop up set. This comes from the Danish MilSim rules: http://milsim.dk/rules/up/danish_milsim_rules_v3.1_english.pdf
Making this thread so other threads don't get hijacked about this subject.
Scheck has talked about this on the FB page and now in Geograd's thread ( http://www.airsoftsniperforum.com/32-general-sniper-talk/9824-want-know-your-max-distance-8.html ) and I would like to know more about the subject.
Quote from Scheck:
"I also follow the same line of thought as Geo: the more joules I fire with the better.
THIS is also why I run a shorter barrel, at only 400mm, as shorter barrels allow for "energy creep"
Energy creep is a term that describes why I have a higher muzzle power (joules) with higher weight BBs than lower weight BBs.
What does this mean? Well, when I chrono with .2gram BBs, I'm field legal at 498fps which is 2.26 joules of energy.
BUT when I chrono with .4gram BBs, my muzzle energy is a massive 2.66 joules. That's an extra .4 joules of energy from the same rifle. This rifle is still field legal according to field rules, but has a much higher energy rating now. If I convert 2.66 joules back to .2gram, that's roughly 550fps!
So why is this? I'm not 100% sure, but I believe because the .2gram BBs accelerate so quickly, they leave the barrel before all of the air from the cylinder "gets behind it". Because the heavier BB is more massive, it takes longer to accelerate from 0 and therefore has longer time for greater air pressure build up behind it.
This is just one "trick" that allows me to out-range other players on the field- energy creep gives me that extra little bit of oomph."
THIS is also why I run a shorter barrel, at only 400mm, as shorter barrels allow for "energy creep"
Energy creep is a term that describes why I have a higher muzzle power (joules) with higher weight BBs than lower weight BBs.
What does this mean? Well, when I chrono with .2gram BBs, I'm field legal at 498fps which is 2.26 joules of energy.
BUT when I chrono with .4gram BBs, my muzzle energy is a massive 2.66 joules. That's an extra .4 joules of energy from the same rifle. This rifle is still field legal according to field rules, but has a much higher energy rating now. If I convert 2.66 joules back to .2gram, that's roughly 550fps!
So why is this? I'm not 100% sure, but I believe because the .2gram BBs accelerate so quickly, they leave the barrel before all of the air from the cylinder "gets behind it". Because the heavier BB is more massive, it takes longer to accelerate from 0 and therefore has longer time for greater air pressure build up behind it.
This is just one "trick" that allows me to out-range other players on the field- energy creep gives me that extra little bit of oomph."
I've heard similar statements here in Denmark. Guns with a shorter barrel and heavy BBs gets a better output (higher joule and effect down range).
No I don't have any facts to back me up. That is why I've made this thread. To hear what others think and maybe someone has facts and wants to share.
About your little "trick" Scheck. Here in Denmark more and more fields are going to rate a gun by its joule output, with the BB weight you are going to use and the hop up set. This comes from the Danish MilSim rules: http://milsim.dk/rules/up/danish_milsim_rules_v3.1_english.pdf