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Absolutely agreed. I tried to change my local community rules to Joule limit, not "FPS with .20" limit for a long time.. then I applied that "if you can't beat them, join them" kind of thing, so my actual gun is one of the greates energy creepers I've ever seen, as it shoots 3.34J when chronoing (600FPS with .20s), and a little over 5J when out in the field (520 FPS with .40s). Of course I use twice the MED required by the rules, but I still think it would be better and safer to use a Joules limit.Yeah, I hear that more sites are going for that, and I would like to see a joule limit come into effect here too. It would mean that I couldn't use my little "trick" any longer, but it IS safer.
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"Energy creep" is a big deal in our gun's range, coming second only to a great hop up configuration. To increase it you can use:
- The heavier bbs you could find (for snipers, .43 or .40s if you don't like black bbs).
- A correct piston compression pattern. (look for acceleration patterns)
- A better cylinder to barrel volume ratio. It's not the shorter barrel, it's the relation between the volume (ID and lenght) of your barrel vs the volume in your cylinder.
- CO2 guns. As the CO2 expands unlike compressed air (either from HPA setup or the standard springer/AEG), it provides a greater push when using heavier bbs.
- If your field chronoes without hop up applied, you can use a hop up setup that loose a lot of air between the bb and the rubber when no hop is applied, but provides more FPS when you dial in the correct configuration. Flat hops are great for that.
And a lot of other little details.